- Download the .bundle files to your \custom_levels where is the directory where you installed GRAW2 (ex. C:\Program Files\Ubisoft\Ghost Recon Advanced Warfighter 2\custom_levels) Note: You may need to manually create the custom_levels directory. ****UPDATE 10/04/2007 -coop_timber_v2 - Second revision GRIN's timber map. More enemies. Added 10/4/2007. -coop_timbernight_v2 - Night version of the above. Added 10/4/2007. -coop_the_cutnight_v2 - Second revision of coop on 'The Cut'. This one is set in the dark. Added 10/3/2007. -coop_the_cut_v2 - A day version of the above map. Added 10/3/2007. -coop_dam_v7 - This is a revamped revision of GRIN's dam map. Version 7 contains progressigive spawn points and an increased number of AI. Lightmaps corrected in tunnels. -coop_damnight_v7 - This is a night time version of GRIN's dam map. It contains the same elements as version 7 of dam, just at night. -coop_quarrynight - A straight night time conversion of quarry. -coop_sierraday - A straigth day time conversion of sierra. -coop_timbernight - A night time version of GRIN's timber map. NOTE: Server admins Several of the maps feature a custom gametype called 'snakepit'. Make sure you scroll down to the 's' section to locate it in the GUI. I had to use a custom gametype in order to modify the AI and mission script and still have the classes display. You will need to add a new section to your dedicated server XML file in order to control server setttings for gametype 'snakepit': Example, add a section similar this in your XML file: ------begin cut here-------------------------------- ------end cut here---------------------------------- E-mail: cobra-cru@cobra-cru.com GRAW2 Coop Server: 'Cobra-CRU's Snakepit' on the server list games.cobra-cru.com (71.166.44.20)